Digital Healthcare-student developed a VR training platform that supports patients in their recovery
In the course of this falls master examinations Martin Kucera, a student in the interdisciplinary Master programme Digital Healthcare and his fellow students Gregor Kurt Höblinger, Johanna Wagesreither and Julia Pirkl built a market-ready mobile virtual reality (VR) training platform “VRTherapy”. An accompanying pilot study shows that therapists consider VRTherapy a promising training tool that can lead to higher patient motivation and potentially faster recovery in some cases. Results show that VR in healthcare seems more promising when combined with established treatment methods.
VRTherapy supports conventional treatment methods
The goal of VRTherapy is to become an open platform for VR health exercises which are used as additional treatment methods such as in stroke rehabilitation, phobias, traumas, pain management and physiotherapy.
Third-party developers can create and publish exercises for the VRTherapy platform via “Unity”, a software for app and game development. An API (Application Programming Interface) has been developed that allows VR exergames to be individualized to patients’ needs and controlled by a supervising health professional in real-time through a secondary device. Health professionals can not only customize game settings wirelessly while patients are playing, but also receive feedback about the player’s progress on their own device.
Such a supervised VR training platform would help to reach statistically significant conclusions about the impact of VR on specific treatments.
Congratulations to the class of 2016 on receiving their degrees!