Course content

Master programme Interactive Technologies

Students acquire competencies in the design of user-centred, human-machine interaction including: User-Centred Design, Interaction Design, Software Engineering and Programming, Augmented and Virtual Reality, Mobile Applications, Web Applications, Cloud Services, Information Visualization and much more. In addition to basic skills in dealing with interactive technologies, the course provides the necessary know-how for professional success in the areas of economy, law, management and scientific work. 

Specialisation in the masterclasses

At the beginning of their studies, students can choose one of the three masterclasses and thus their individual specialisation. In the masterclasses, students work in small project-oriented groups and acquire in-depth competencies on a theoretical and practical level.

Mobile

The masterclass "Mobile" covers the topics of user-interface design and the development and programming of mobile applications on different platforms and end devices such as tablets, smartphones or smart watches.

Augmented & Virtual Reality

The masterclass "Augmented Reality & Virtual Reality" is designed for students who have an interest in learning about and working on the interface between humans and computers. They learn how to design, implement and evaluate interactive 360-degree augmented- and virtual-reality systems.

Industry 4.0

The masterclass "Industry 4.0" is devoted to current and future requirements of human-machine interaction in the context of modern industrial production. It teaches tried and tested innovative solutions for the design and implementation of reliable interaction concepts using various mobile and digital technologies as well as input mechanisms.

Focus on the professional field

In the module "Professional Field", students are familiarised with requirements and perspectives in the areas of "Research", "Doing" and "Founding". Students are encouraged
to deal specifically with possible occupational fields.

  • "Research" in this context means being involved in research, development and innovation.
  • "Doing" addresses those professional aspects in which one's competencies are exercised when commissioned by others, e.g. in an employment relationship.
  • "Founding" refers to the founding of your own company with independent, innovative ideas, services or problem-solving approaches.