The program consists of basic and in-depth studies. In the first two semesters for the respective fields of specialization (media informatics or audio and video technology) content-related, design and technical aspects as well as technical know-how are acquired. In the in-depth studies from the 3rd semester, in addition to the two fields of specialization media informatics and audio/video technology, an optional specialization is possible. In the practice phase in the 5th and 6th semesters the students can put their skills into practice.
Well equipped with media knowledge
Students acquire basic technical knowledge of the audio and video field as well as in the area of interactive media. They learn and practise to work independently with equipment and software for the recording, processing and storing of A/V signals. Students become familiar with the basics of client-sided programming, the design of internet applications and usability.
Together with a basic understanding of media technology, students acquire basic knowledge of informatics and programming, of network technology and mathematics. The more advanced subjects are then able to build on these. Students also learn practical applications of media technologies, which represent important basic skills. These extend from photography to the preparation of simple printed products and to technology for events and the media (sound, lighting, projection).
Soft Skills and English
In the interdisciplinary courses, students acquire important social, personal and methodological skills and improve their knowledge of English, both generally and with relation to their subject.Students gain skills in media law and the historical development of various media.
Choosing one of two advanced courses of study:
Students acquire expert knowledge in the theory and practice of media production, including aspects related to technology and design. The complete chain of media production is covered– recording, cutting, editing and distribution – as well as studio and radio technology.
Here students acquire the ability to create and program web applications or general software products with a focus on usability as well as on design. Current topics and trends (e.g.: mobile web) are taken into account and integrated into the curriculum.
In projects students apply their knowledge of the subject, working in interdisciplinary teams and applying techniques of project management.