Course Contents

Bachelor programme Media Technology

The curriculum for the bachelor degree programme Media Technology is diverse and offers you a technical, information technology-related, and design-oriented basis for the future.

In the first semesters, you acquire technical, design-focused, and conceptual knowledge and technical know-how in the areas of audio, video, interactive, design, and media computing. In your in-depth studies from the 3rd semester, you can choose from a multitude of elective modules.

During the specialisation phase in the 5th and 6th semesters, you then put your technical knowledge into practice.

BMT_Studieninhalte

Basic Studies (1st & 2nd Semester)

You acquire subject-specific basic knowledge in the fields of audio, video, interactive, design, and media computing. You learn and practise an independent approach to equipment and software for recording, processing, and storing A/V signals. At the same time, you acquire the basics of client-side programming, the design of Internet applications, and usability.

Along with the media technological basics, you acquire fundamental knowledge in informatics and programming, network technology, and mathematics that follow-up subjects build on.

You also acquire practical, applied media technologies that constitute important basic skills. These range from photography and the creation of simple printed products to event and media technology (sound, light, projection).

Soft skills and English

In-Depth Studies and Electives

In your in-depth studies starting in the 3rd semester, you choose one elective each for the 3rd and 4th semesters from the following contents on offer:

  • Digital Game Production: design and implementation of video games
  • Experimental Media: media art/design and digital media technologies
  • Film and TV: design and production of film projects
  • Music Theory and Production: listening, designing, producing
  • Real-Time Graphics and Engines1: building 3D worlds and live video effects using graphics accelerators
  • Data and Information Visualisation1: creating interactive graphs, charts, and maps to explore data
  • Artificial Intelligence and Computer Vision1: applied machine learning and pattern recognition
  • 2D Game Animation1: 2D animation for and in game engines
  • Ad Design & Creation1: social media and cross-media campaigns

Interdisciplinary Elective Module

The iLab programme allows you to participate in an interdisciplinary and intercultural project semester with the working language being English. 

Cooperations: Strong Partners

During the study, you already have direct contact with the economy through numerous cooperations with companies. Through your projects, bachelor theses or as part of their vocational internship you actively contribute your know-how to your partner companies. International orientation is explicitly promoted, you can spend a semester abroad at partner universities, complete a European Project Semester (EPS) or an Interdisciplinary Lab (iLab).

  

25 years of media at the St. Pölten UAS


We have been shaping the media world for 25 years. How could we show that better than in a video:

Please also read the report: "25 Years of Media at the St. Pölten UAS"