Digital Media Production
In the age of digital technologies, the world of audio design has come to encompass a spectrum of professional profiles and orientations so broad that it is hard to keep track of. The spectrum includes everything from traditional music production – be it in the field of recording technology, or creative musical interpretation – to live sound on film sets or at stage events, and sound design developments in the area of video games and industrial research.
The Audio Design Master Class allows students to experience a wide range of audio designs. This is made possible by focusing on four projects which all students design, develop, plan, implement and evaluate independently over the course of four semesters.
The students still have enough time and opportunities to design their own portfolios: every project is presented publicly and introduced in the form of a trailer on the website managed by the audio design students themselves. View student portfolios
In this context, individual responsibility does by no means imply that the students carry out their projects alone. Within the framework of the master class – and, in addition, in the second semester across the borders of all master degree programmes (Doing, Researching, Founding) – students can “buy” services from their colleagues and pay them in ECTS credits.
This makes it possible to implement smaller as well as bigger projects. For competences that students lack (e.g. programming, graphic design), they can make use of the expertise of specialists from other master classes, just as they would in their later professional lives.
Studio A with Dolby Atmos Surround Sound Technology | Copyright: Mario Ingerle
Regular Field Trips
Software Focus Areas (a selection)
We are the first "Audiokinetic Wwise Certified School" in Austria, which means: